

- #VISUAL STUDIO MAC ANDROID EMULATOR NOT RESPONSIVE INSTALL#
- #VISUAL STUDIO MAC ANDROID EMULATOR NOT RESPONSIVE WINDOWS 10#
- #VISUAL STUDIO MAC ANDROID EMULATOR NOT RESPONSIVE FOR ANDROID#
So, it looks like I am all set on this for now. Also, Android apps will deploy to a connected device as well if I need that, as well as this link to get it to work on Xamarin Android Player. I can set break points and debug when needed from Windows and have the same dev environment for iOS, Android and Windows. It actually uses the emulator running on the Mac side accessed from the VM on the windows side, which is the environment I need. Looks like this is the supported solution from Microsoft:

On the metal I get back an IP address of the emulator.
#VISUAL STUDIO MAC ANDROID EMULATOR NOT RESPONSIVE FOR ANDROID#
Also, while the VS for Android emulator is running, and I query the attached devices using "adb devices" in the ADB Command prompt, I get back an empty list in the VM. I just tried this with Parallels too, and have the same result. And this is a hello world Xamarin Forms application. I can deploy to a physical device in the VM.
#VISUAL STUDIO MAC ANDROID EMULATOR NOT RESPONSIVE WINDOWS 10#
The same test works fine on my Windows 10 desktop. I am getting runtime checks failed in deploying to the emulator. I even disabled 3D graphics as well as high res retina in the VM. I am running the Visual Studio Emulator for Android. These are usually the things that impact Android emulators from working correctly on the metal. Also, in hyper-v I have selected processor compatibility and migrate to physical computer as well as 2 virtual processors for the emulators. I have unchecked fast deployment in the visual studio iDE for Android properties. I bumped the vm up to 10 gig and 4 processors, still no luck. (In Windows, you’ll need to edit the c:\program files (x86)\Microsoft XDE\0.0\skus\android\xdesku.xml file and remove the following line from the file: GuestDisplayProvider=”VsEmulator.OpenGLGuestDisplay”) The resolution in that post was to remove a line in the xdesku.xml file Here is a similar post as to what is happening to me…

I can stop the build / deployment and Visual Studio is responsive. After a while if I click on the emulator to view the apps, i get a black screen in the emulator.
#VISUAL STUDIO MAC ANDROID EMULATOR NOT RESPONSIVE INSTALL#
However, Visual Studio just hangs and never seems to actually install the app onto the emulator. The emulator starts up and seems functional. I try to run it on any of the Visual Studio Android emulators and none seem to work. I create a brand new project using the Xamarin Forms template. I've installed VS2017 15.7 on a VMware Fusion (latest version) running Windows 10 (latest version, latest updates) with virtual Hyper-V enabled. You will find it here C:\Users\\AppData\Local\Android\sdk.Has anyone got the VS emulator for Android working in any VM?
